This needs to be discussed urgently

Sorry or text, but it is necessary. Matchmaking is one of the worst problems today. If you've noticed and wonder why your randoms are terrible or why your opponents are more skilled than your team, this is one of the consequences of the terrible matchmaking, and it's probably gotten worse because of the new trophy system, since in the past reaching 1000 trophies was synonymous with great skill, so the system of organizing battles based on the amount of brawlers' trophies was more viable, but now reaching 1000 trophies is the basics, and then you come across a team where a player has a brawler with 900 trophies for example, but he's a beginner and will have difficulty facing higher level players, and in practice this same beginner actually faces more experienced players with 900 trophies in a brawler too, and more total trophies, which indicates that this player is probably more skilled, but then this more experienced player has to carry this beginner more than he should, making it unfair for all sides, and this is frustrating because it makes the game more unbalanced than it should be. Yes, a possible solution would be to separate players by total account trophies, something like 1k-10k, 10k-20k, and so on. Either Supercell solves this, or it will lose players.

Sorry or text, but it is necessary. Matchmaking is one of the worst problems today. If you've noticed and wonder why your randoms are terrible or why your opponents are more skilled than your team, this is one of the consequences of the terrible matchmaking, and it's probably gotten worse because of the new trophy system, since in the past reaching 1000 trophies was synonymous with great skill, so the system of organizing battles based on the amount of brawlers' trophies was more viable, but now reaching 1000 trophies is the basics, and then you come across a team where a player has a brawler with 900 trophies for example, but he's a beginner and will have difficulty facing higher level players, and in practice this same beginner actually faces more experienced players with 900 trophies in a brawler too, and more total trophies, which indicates that this player is probably more skilled, but then this more experienced player has to carry this beginner more than he should, making it unfair for all sides, and this is frustrating because it makes the game more unbalanced than it should be. Yes, a possible solution would be to separate players by total account trophies, something like 1k-10k, 10k-20k, and so on. Either Supercell solves this, or it will lose players.