Implementing the OG exotic sword trio into modern Destiny

With guardians returning to the Dreadnaught, there's no better time to take a trip down memory lane and remember our favourite exotic swords.

The base perks from these swords have already been built into the legendary sword frames we all love. So here are my ideas on how to make these swords feel exotic.

Raze Lighter: Heavy attack sends out a wall of fire (akin to wave frame gl) that scorches targets. Defeating scorched enemies with light attacks grant the weilder 2 seconds of radiant (scales with enemy rank).

Dark Drinker: Heavy attacks pull nearby enemies in, making them volatile. Consecutive light attacks grant the weilder partial void overshield.

Bolt Caster: Heavy attacks create a lingering cloud that jolts enemies that enter (can be activated mid-air). Being amplified increases light attack speed (no damage loss).

I know, I know. "Really? More verb exotics?". Bungie dug that hole, not me. How many people do you see running swords outside of eager edge tech? Not very many.

I feel like these changes would give the trio a place in the modern sandbox, while remaining fun to use and even being viable in higher level activities.

I would love to hear your thoughts on these iconic weapons hypothetically returning.