almond pieces follow chocolate with collisions 

I'm new to Houdini so bear with me ,

I posted this problem yesterday ,I'm still stuck but with newer problems .I'm using pieces scattered with a copy to point based on the ID attribute on the mesh, then I linked it to the RBD solver,I checked the "Emit RBDs" ,and " solve on creation frame" . but now evey point emits more than one piece. I am following a dude's advice and simulating the flip and rbd separately, then using the velocity from the flip to advect the pieces.

https://preview.redd.it/0s8560wzfh5e1.png?width=1920&format=png&auto=webp&s=682c3432b0e91e4b02e5a83fa95df55f85799fb8

ref

https://preview.redd.it/g5f9g3g2gh5e1.jpg?width=1280&format=pjpg&auto=webp&s=eb89b33bc018bcf965d7e561a2c15b7d57849680