Why tf is shock in the game
Who thought this was a good idea?? These kinds of games thrive off of their combat system more than anything else, and they decided to lock progress behind mandatory bosses that make things less interactive?? I will never understand why shock exists, it makes the game a thousand times worse. Am I just pissed at door guardian? Maybe—ok yes, absolutely. But in all seriousness this one really annoying mechanic has made my playthrough substantially less enjoyable, whenever I’m not screaming at my monitor cause the movesets on 90% of these weapons are just a little bit too slow. Anyone else feel the same? Or do I just suck