My thoughts on Dungeons

Somehow enjoying it, this is probably due to lack of updates that feature fun/decent features like this one. When I first played this for like 2 times in beta. I thought it was lame and has alot of bugs but when it finally came, I kinda liked it. I also thought that the scrolls are only obtainable through IAP but then it is not so good on them ig. The last time they did something like is probably when they added clash event, which is not so fun to grind but brings alot of profit. This update is somehow fun and for some reasons brings the socialization that growtopia players have long forgotten.

For the Monsters and Bosses parts.

Black bug that spits green thing - By far the easiest to deal and does't have much problems with the hitbox and stuffs.

Floating Sword - Has a slightly whack hitbox where if it spin and you're out of range, it would still damage you. Its AI that follows has a delay where it always go to your last position instead of the your current.

Floating Eye - Easier than the Sword if you manage to drag it below and be able to reach 2 blocks above. But just like the Sword, it can damage you even if you dodged its fireballs. I only noticed as of today so maybe it's just that one time.

Howler - Just like Eye, you can easily dodge the fireballs because it always try to fire it where your last position is. It isn't bugged like Eye's fireball.

Slime mf - The whackiest hitbox of them all, will hit you when it's charging even if you're out of range so don't try facing it upfront because you'll get damaged and the slime it leaves is so annoying.

Small Knight - Very tanky and deals a gazillion damage per slash, the hitbox is not as crazy as slime charge but will definitely kill you if you tried to 1v1. Can hit you 2 or 3 blocks up if its slash is activated.

Mimic - Talk about high risk high reward. Notorious of killing noobs that loves chest. Definitely needs 2-3 people to kill unless one of you have a fireball that can kill it when it's dormant. Moves very fast, has the fastest attack speed and biggest range of attack among the monsters imo and the hardest to deal with. Killing it rewards you alot of souls compare to normal chest, so kill this one on stage 1 where everything have lower health for an easy 100 souls.

Bosses

Ice Golem - The easiest of them all imo. It doesn't have any bs attack like other boss but it can bypass the shield when its jumping so beware. Just dodge and attack.

Big Jelatin - Only fought this once but one of the most annoying, summons a fuck ton of slimes once in a while and charges at you like normal slime. Definitely needs Heal aura and Fireball on this one unless you have a high dps to kill the smaller slime.

Diamond is Unbreakable - The most common boss lol. One touch and you're gay so don't get too close to this thing. Can charge down and summon ice thingy on the ground, summons icicle from all directions, and summon a big blue slash that can go through walls. It can also cast a shield that makes it invulnerable unless you break the 3 stones to remove it. Had one experience where it would always cast a shield every 3 sec after we broke it even when it's still at 90%. I got pissed and just left.

Deadgrazer - The most bullshit boss in the game. Can cast 4 lasers at 4 directions and it also rotates while casting it, its rotating speed also differs from time to time so beware. The lasers also penetrates the walls so hiding is not an option and the lasers become invisible if you're faraway also it's invisible for me so I don't even know what I'm fighting (Might just be a mobile or me issue). If you see a purple flame then gtfo immedietly because it will teleport on to you or where's the most players at, if you have under 500 health then you're dead. It doesn't matter if you have Shield, Fireball, Heal Aura or anything at all. No place is safe when you see this thing so just give up if you think yall can't defeat it, saves alot of scrolls, stress and time.

This is what my opinion on the new update and its enemies. I probably got many things wrong about the information on bosses and monsters so forgive me for that. They really need to fix the hitboxes so much and remove deadgrazer.