What are some tropes modern games do that you would do away with?

I will start - can we please stop with the dialog choices in games that have a timer on them? It's bad enough when there is a timer, but to me, it is even worse when it is a game that has a ton of dialog choices and when 90% of them aren't timed, then all of a sudden, with some story-altering ramifications, we get a timed choice.