Level 91 Invoker Monk - Endgame Gameplay Showcase and Build Summary
Video of an Irradiated (+1 level) T15 map with breach and a boss
Bonus video of me getting my 4th Ascendency points
Wanted to post a quick showcase and guide for my level 91 Invoker (currently top 50 on ladder) in endgame content. I am doing a couple of things differently than other monks I've seen so wanted to share.
Main concept of the build is to use Tempest Flurry + Charged Staff + Herald of Thunder for clear and Tempest Bell for single target. In order to generate power charges for charged staff, I am using a combination of Kitoko's Current gloves, Combat Frenzy aura, and Resonance Keystone. Because electrocute applies super quickly, I am able to proc the frenzy charges from Combat Frenzy easily and the Resonance keystone changes these to power charges.
The result is a very streamlined build that almost feels like a poe1 build. Outside of that, I am simply scaling pure lightning damage as well as crit (I have around 40% crit chance and 450% crit multi).
The Kitoko's gloves are very powerful and I would highly recommend people try them as soon as you are able if you want to replicate this setup (they have lvl 26 requirement). Electrocute will build up much more quickly than stun on bosses and when combined with tempest bell, the campaign should be a breeze.
The defensive setup of the build involves grabbing as much Evasion/ES as possible from gear and the tree and running Wind Dancer + Ghost Dance + Grim Feast. When you feel like you have a comfortable amount of evasion, you can also spec into the "Protect me from Harm" ascendency node for phys mitigation. This along with electrocution from the Kitoko's gloves results in a decent defensive setup that almost never dies to monsters directly (almost all of my deaths are from after death effects and corpse explosions etc).
You can see my stats, current gear, and passive tree at the end of the mapping showcase video. Here is my current gem setup (I have updated this gem setup as of 12/15):
Tempest Flurry: Concentrated Effect - Rage - Martial Tempo - Crescendo - Inspiration
Tempest Bell: Lightning Infusion - Close Combat - Rageforged - Execute - Primary Armament
Charged Staff: Conduction - Overcharge - Culling Strike - Innervate - Magnified Effect
Blink: Arcane Tempo - Ingenuity (Need a good chest to have enough spirit to reserve this on top of the other auras, I recommend looking into the Blink tech to have it on weapon swap)
(Use this if not using blink) Hand of Chayula: Voltaic Mark - Enfeeble
Combat Frenzy: Profusion - Precision
Herald of Thunder: Elemental Focus - Maim - Clarity
Wind Dancer: Blind
Grim Feast
Ghost Dance: Fast Forward
Cannibalism, Precision, Herbalism, and Clarity supports can be run on your auras if you have spare spirit depending on how much you are getting from your body armor via the Lead me through Grace node.
Skill Tree: https://imgur.com/a/BreXq08 Updated Skill tree for Sunder my Enemies spec: https://imgur.com/a/3923NdX
Thats a quick summary of my build so far, would love to hear if there are any suggestions for further improvement since theres still so much I'm learning about the game. Will also answer any questions if people have any.
Update: Made a few changes since this post. I took Inevitable Critical out of Tempest Bell (if ingame tooltip was right, this doesn't seem to be snapshotting but could be wrong still). I swapped Primary Armament into bell and am now using concentrated effect on tempest flurry. Also specced out of Protect me from harm, seems like poe2 has a similar (or worse?) armor formula compared to poe1, so for now I've specced those points into I am the Blizzard.
Update 2: Just an FYI for anyone stumbling on this post, its fairly out of date and I've made a bunch of changes since this post. Main changes are I have took Protect me from Harm and Sunder my Enemies. Specced out of pen nodes and into jewel sockets where possible. Annointed Subterfuge Mask and focused on getting more es on gear. Updated skill tree: https://imgur.com/a/3923NdX
Update 3: Since people are still finding this post, wanted to give another quick update, and I have also updated the gem setup section. I've upgraded all of my gear pieces now with a focus on getting more ES (sitting at 1845 life and 3122 ES now) and feel very tanky now. The skill tree in update 2 is still up to date with what I am doing. One change I want to mention is I took the Eternal Youth keystone which feels very good with the ES pool that I have. Biggest change I am planning on is hopefully getting an unset ring so I can have another jewel slot so that I can use the blink tech described here https://www.youtube.com/watch?v=OALetkGpoCE as well as have a slot for a blasphemy curse setup.