Immortal and disrupter nerfs are unnecessary and overly harsh.
I'm talking about the pro scene of course.
Are immortal and disrupter nerf at the current state of Protoss really necessary? I can get by with one of the nerfs (I think immortal should be straight up buffed with -25 minerals) but not both, when protoss lost its batter overcharge.
Remember, removal of mothership core was the beginning of Protoss' dark age and they NEVER recovered from it because battery overcharge was inferior. Even when hero won 2 gsl, protoss still underperformed compared to other 2 races. It's been like that for 6+ years.
Now with the batter overcharge completly removed, I think it's practically dumb to to believe mothership 'buff' vs Z and ghost supply nerf vs T coupled with immortal and disrupter nerf will make protoss strong enough to compensate for the removal of the battery overcharge, especially against Terran pushes.
I honestly think Caduceus Reactor alone outshines energy overcharge by far if we limit the utility to the late game. 100% energy regen on all your medi-vacs for 100/100 whereas Protoss had to lose its battery overcharge for net +50 energy(spend 50 energy to give 100) with 60 global cooldown. That upgrade was just added out of nowhere for free. One would think you need a complete removal of a unit or ability to get something nice like that viewed from Protoss perspective.
Protoss doesn't need 3 seconds faster gateway stalkers.
Can we stop gutting protoss combat power and compensating with with minute buffs? Turn that around, and give those minute indirect nerfs instead of gutting protoss units. Like with robo cost or upgrades cost/time nerf can work if balance council must insist on 'nerfing protoss' for their buffed mothership.