Has anyone used Daz3D to make an avatar with ARKit tracking?

Hello again! I'm attempting to build a photo-realistic avatar of a real person for 3D v-tubing. Daz3D looks like a viable source of realistic 3D content, so now I'm now trying to figure out if I can use it to make the 50+ blend shapes needed for ARKit tracking. I'm very new to Daz so I'm having trouble figuring out if this is even possible--searching the store for ARKit/face tracking morph targets doesn't give me anything useful.

I'm a 3D modeler and I can do it by hand in Blender, but we're on a time crunch so it would be great if I could simply purchase something. Has anyone managed to get a workable v-tuber model out of Daz3D